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Showcase: Liat Aharoni


Great images. Informative and succinct questions/answers.

Originally posted on Fluster Magazine:

Liat Aharoni graduated in political science at the University of Toronto; this helped her to explore issues related to womanhood, struggle and identity. She is a self-taught photographer who seeks to elevate these narratives into surreal and fictional imagery. Liat’s work aims to portray the concept of balance in life, between the grotesque and beautiful. It is both celebratory and reflective of humankind. 

Interviewed by Marinos Tsagkarakis
Edited by Chiara Costantino

Hi Liat! First of all, I would like to congratulate you for being so young but you have already  created such a beautiful and interesting work. Would you consider yourself “talented”?

I do consider myself talented but it’s crucial to be confident in your own work – why would I expect anyone else to like or support what I do if I don’t like it myself? With that being said, I never want to weigh my work and feel too satisfied. I always want…

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Lotus Dome by Roosegaarde-highres2

Studio Roosegaarde’s LOTUS

Daan Roosegaarde is a Dutch artist, designer and architect whose work unites technology, architecture and nature. LOTUS is one of several projects by his design studio. LOTUS 7.0 is an interactive partition made of a reflective, illuminated wall of individual mylar foils that morph in response to light, heat and movement. LOTUS DOME uses the same idea and technology in a sphere-like form and also plays with light and shadow in response to an audience. The self-commissioned project (first exhibited at SIGGRAPH, Los Angeles, and subsequently throughout Europe as well as in Beijing and Jerusalem) fundamentally asks how technology and design can connect with ideology.

Roosegaarde’s vision is for healthier cities through interactive sustainable environments… where tech is part of the landscape with the aim of making the future liveable.


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‘Riddles you don’t need to solve’

Originally posted on Canadian Art Junkie:


Multidisciplinary artist Bruce Pashak creates art forms as playgrounds for the imagination. He calls them “riddles that you might try to puzzle out but never need to solve.” (Above: What Love Tells Me)


The Vancouver-based Pashak asks viewers to “feel their way through” his mixed media works. He ranges in style from painterly collages to finely rendered graphite drawings overlaid with pastiches of paint. He’s known for his sophisticated, graphic presence. (Above: Pan Awakes, Summer Marches In)

bruce3What the Flowers Tell Me


” I select imagery, words, colour, technology and material elements to spark a response and then another one and on and on until you feel contained within this cacophony of creative release,” Pashak says. (Above:: What the Angels Tell Me)


A Masters graduate of the University of Calgary, Bruce Pashak’s studio practice includes combinations of painting, drawing, sculpture, and mixed media work. Pashak also uses

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Darren Moore’s Long Exposure Black and Whites


A self taught photographer working full-time to hone his craft, Darren Moore engages in long exposure photography.  Unlike most of us snap-happy amateurs taking quick images with iphones and tablets, Moore is not to be rushed. The LE technique involves planning for ideal conditions, composition and time. He has shone his work internationally and has garnered multiple awards for very clean, black and white images.  Included are images from Moore’s Monochrome series.

Primarily working in Black & White I specialise in a technique called ‘Daytime Long Exposure’ using Neutral Density (ND) filters attached to the lens. ND filters cut out the amount of light coming into the lens allowing the shutter to be left open for much longer than normal, capturing movement with an ethereal aesthetic. My images range from 30 second exposures to 15+ minutes.

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Dan Roosegaarde

Studio Roosegaarde’s DUNE

Enhancing social interaction in public space since 2007, Daan Roosegaarde’s DUNE is a permanent interactive landscape of light in Rotterdam using hundreds of LEDs in an urban setting. DUNE, the modular system, is also commissioned in several other spaces internationally utilizing varying levels of height and number.

DUNE is the public interactive landscape that interacts with human behavior. This hybrid of nature and technology is composed of large amounts of fibers that brighten according to the sounds and motion of passing visitors.

Dune in Hong Kong by Daan Roosegaarde

Daan Roosegaarde

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Joshua Harker in the 3rd Dimension

Sculptor, designer and digital sculpture extraordinaire, Joshua Harker is a Chicago-based artist producing technical, sophisticated, industrial, complex and aesthetically intriguing work by starting with a detailed drawing and ending with a 3D printed piece.  Harker is a former special effects designer and toy maker with a fascinating start.  A Bash Contemporary biography on Harker includes a blurb on his early days:

Declared a prodigy as a young child, he assumed the identity of an artist from his earliest pursuits.  His parents were both artists connected to Grant Wood through his colleague & former student John Bloom & his wife Isabel.  Joshua’s young life included post 60’s off-grid communal living, Hell’s Angels babysitters, complete artistic immersion, and family tragedy. Joshua attended the Kansas City Art Institute and St. Ambrose University as well as later studying anatomy & forensic arts. Joshua’s fascination with digital sculpture and 3 dimensional printing technology began as a commercial sculptor and designer in the toy, invention and design, special effects, and product development industries. In the late 90’s he founded a boutique design and development firm servicing some of the largest global properties and corporations. He served as its president & CEO through 2008 after which he left his post to return to his art.

Harker’s work has appeared in nearly every major US-based design publication.  Projects, titled, Crania Anatomica Filigre and Anatomica di Revolutis, were well-funded using his own marketing prowess.

My work is at its essence a journey of exploration & discovery… an attempt to peer into the unknown & share a glimpse of what’s out (& in) there;  to understand who we are & where we come from & find clues about how form & physical reality are perceived. A product of my time, I use technology not only because of its utter necessity in the forms I make but also that I feel absolutely compelled to make art with it, to humanize the inhuman as we’ve done with stone, clay, metal, & wood… digital data as medium, computer as chisel, & 3d printer as forge.

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McNabb’s City

American craftsman, James McNabb, works with humble scrap wood to create a treat for the viewer.  Creating city skylines with as much detail as a sketch of Manhattan, the result is a series of fantastic and exciting pieces called The City Series.

The City Series is a collection of wood sculptures that represent a woodworker’s journey from the suburbs to the city. Each piece depicts the outsider’s perspective of the urban landscape. Made entirely of scrap wood, this work is an interpretation of making something out of nothing. Each piece is cut intuitively on a band saw. The result is a collection of architectural forms, each distinctly different from the next.

McNabb & Co.

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